

Increased frame rate for gameplay on PlayStation®4 Pro.Made system updates for The Ringed City.Kimmundi an official community manager for Bandai-Namco, posted the following notes for the Dark Souls 3 patch on Reddit - which were translated from the official Japanese source The patch is version 1.11 and will be live on all platforms on Friday the 24th Of March 2017. Other major improvements to the game include, two new maps added to Undead Match, and balance improvements for heavier builds. The PlayStation Pro changes will be aiming at giving the game a boost in framerate. The game is getting a significant patch ahead of the DLC and will see improvements across all platforms, including PS4 Pro support.

It's now one of the least stamina consuming SSs.Dark Souls 3 final DLC The Ringed City is out on the 28th March 2017.

For reference, Shortsword costs 17 per R1.Ĭosts approximately 33-34 Stamine per R2 (About the same as the Longsword). I could withstand 3 hits from a normal weapon, but none from a great weapon.Ĭosts approximately 36 Stamina, regenerates while active at approximately 5 Stamina per second.Ĭosts approximately 16 Stamina per R1. It's not as effective, but still works somewhat.Ĭasting an Unfaltering Lightning Stake, and then immediately casting a normal Lightning Arrow, the player still receives the benefits to a degree. Now costs approximately 17-18 stamina for the WA R1s.Ĭosts approximately 38-40 Stamina per WA R2. Seething Chaos - Can now have 2 active at once. Weapon Art no longer has a Fire effect when out of FP and deals considerably reduced damage.Ĭrystal Hail - Still being cancelled, only one remains active for the full duration.

Sprinting around for an easy backstab is great. Third L2 jump has significantly reduced tracking and heavily punishable. R1 into WA into follow up R2 couldn't be cancelled.įirst and Second L1s are unchanged, can still track very well. WA into follow up R2 couldn't be cancelled. Takes 7 hits to procc Bleed without the WA. Thanks to Bumble for helping me test these.
